Kengo's blog

Technical articles about original projects, JVM, Static Analysis and TypeScript.

released a gl.enchant.js sample

 I released a sample project for gl.enchant.js. You can run this project to access here. I want to use acceleration sensor with, but iPhone isn't WebGL ready yet, so I don't use it.

# The enchant.js is a HTML5 game engine made in Japan. Don't you know? For English users, official site and blog is published.

 The gl.enchant.js makes 3D game programing easy. 3D game programing without this is a little hard -- especially z-sort. I think using library is right way for 3D programming.

 By the way, date of the leapfest was changed. I've already decided my date to go Japan, so I cannot apply this fest. I'm looking forward to meet developers around enchant.js next time!